Over the last few weeks we’ve been working very hard on Solitude tech demo 2. Last year we took tech demo 1 to the Wales Games Development Show (WGDS) and it received an amazing response by all those who played it. You can watch two community members play the demo below.
Since tech demo 1 was so well received we’ve decided to attempt another ambitious tech demo. The main role of these tech demos is to pull together all the game systems we’ve put in place to ensure we’re on the right track and they work well together. These systems include things like a flexible, user friendly structure / ship creator, moddable runtime 3D model importer and editor, fully moddable game logic, an upgrade to Unity 5 with their new physically based rendering (PBR) systems and much more! The demos are created in such a way that show stylised scenarios similar to those that might be found in the future releases of Solitude. We’re very happy with our progress, especially the flexibility of the game, and we’re very excited to share it with you all.
We’ll be keeping the actual scenario of tech demo 2 under wraps so to be a nice surprise for the actual show, but after we’ll make sure we release a video of what it’s like.