Interfacing with UI #0 – Introduction

Over the past few years I’ve been slowly drawn into the user interface tasks that we encounter in our contracts and games. Some areas of UI design and construction have a lot of information written about them whilst other areas have precious little. With the aim of passing knowledge on I’ve decided to outline my experience over a series of UI related articles with the hope that it’ll help others working on user interfaces.

While I still have a lot to learn I’ve also learnt a lot of tricks that can help. I especially have a wealth of information in regards to the different frameworks and libraries that exist out in the wild, especially when it comes to Unity. I’ll be posting the links to the articles here as and when they are written to keep them together in one place.

If anyone wants to get in contact with me feel free to reach me at richard@roguevector.com or my Twitter at @CWolf.

Contents

Interfacing with UI #4 – Coherent UI

February 5th, 2016

This is part of a series of posts revolving around user interface design and development, the introduction and links to the other posts can be found here. Last I wrote about user interfaces I discussed the new Unity UI system and I wrote about our process of porting from Daikon Forge to it. That was a year and a half ago and a lot has changed since then. To keep things interesting we decided to move from Unity UI (yet another move?!) to Coherent UI and I’ll explain why we did it. Why Move… Again?!... (read more)

RT @SolitudeGame: Player and ship rotation is now perfectly synchronized allowing movement inside moving and rotating ships! #GameDev https://t.co/i4T3H1Wldm

10/10/2017 @ 4:33pm UTC

Congrats on the Bafta win @DojoArcade. Very well deserved! https://t.co/UA3HI7rPDu

9/10/2017 @ 8:48am UTC

We'll be wandering around the @gameswales Celtic Games Show this Monday and Tuesday! Come find us and say hi if you're there! We can't wait!

17/09/2017 @ 10:53am UTC

RT @SolitudeGame: We've posted on @IndieDB with updated info on what Solitude is and what our plans are for it. Have a read!… https://t.co/bucspQ6CPK

11/09/2017 @ 10:26am UTC

RT @CWolf: Steadily making the new @SolitudeGame site in the mornings and our Monday admin days - starting to take shape nicely now!

6/09/2017 @ 8:55am UTC