Announcing Solitude, A Coop Space Survival Game

After months of blog posts alluding to our current game in development, we’re ready to let everyone know what we’re up to. Announcing…

Emergency Repairs Wallpaper

Solitude is a cooperative multiplayer action survival game set in space. We’re a big fan of space games and feel there aren’t enough cooperative games out there, however players may play on their own if they choose to do so with computer controlled crew mates. The game is played from a first person perspective as a crew member of the Solitude.

In Solitude, you and your crew find yourself stranded on the other side of the galaxy after humanity’s first experimental warp drive malfunction. Now alone in unknown space, it is the job of the crew to repair the ship and begin the long journey home.

Solitude is one of the games we’ve been wanting to make for a long time now and we’re finally in a position where we’re able take it on as our main game development project. We’ll be releasing information and blog posts about it over the coming months but for more detailed information visit the Solitude website. You’ll also be able to follow our progress in more detail with the Solitude Facebook page and Twitter account too!

As you may know we’re heading to the Wales Games Development Show this year and we’ll be bringing a Solitude tech demo with us. If you’re going to be there come say hi and check it out!

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Interfacing with UI #4 – Coherent UI

February 5th, 2016

This is part of a series of posts revolving around user interface design and development, the introduction and links to the other posts can be found here. Last I wrote about user interfaces I discussed the new Unity UI system and I wrote about our process of porting from Daikon Forge to it. That was a year and a half ago and a lot has changed since then. To keep things interesting we decided to move from Unity UI (yet another move?!) to Coherent UI and I’ll explain why we did it. Why Move… Again?!... (read more)

@SolitudeGame: Status update: Fuel reserves low. Asteroid mining facility detected on sensors. No response to our communications. On approach station appears to be abandoned and running on emergency power only. Away mission approved. Mission objective: Search and salvage - fuel is a priority.

23/03/2022 @ 11:00am UTC

@RogueVec: And so it begins! #RebootDevelop

19/04/2018 @ 8:05am UTC

@RogueVec: We'll be at @RebootDevelop this year. We can't wait! If you want to hang out just give us a shout! #RebootDevelop2018 #GameDev

16/04/2018 @ 12:06pm UTC

@SolitudeGame: Fullscreen terminals allow you to hook into your ship's guns for fine control! Moddable gun modules, terminals and UI! https://t.co/B5N01jrA70 #GameDev

8/12/2017 @ 4:58pm UTC

@CWolf: Woo! And, now we have a cross-compiled (nix --> win64) @SolitudeGame server in our build and deploy pipeline #RV #GameDev

28/11/2017 @ 3:39pm UTC