Root Access Alpha Release Date

Finally, what you’ve all been waiting for!

After many months of hard work we are pleased to announce the release date of the Root Access alpha. The preview release will become available on Wednesday 17th of November at 7pm GMT. Alpha keys will be sent to those who have signed up and been accepted along with instructions on how to download and access the game.

For all those accepted into the alpha please remember this is a very early release so there are bugs and missing features. We will be updating the game every few weeks with bug fixes and new features, so please be patient. Also remember that you are testing the game and as such we require your feedback on any issues you encounter.

If you haven’t been selected for the alpha don’t worry as we’ll be sending out another wave of invitations soon. If you haven’t signed up yet then what are you waiting for? Head on over to the Root Access Website and sign up now!

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Interfacing with UI #4 – Coherent UI

February 5th, 2016

This is part of a series of posts revolving around user interface design and development, the introduction and links to the other posts can be found here. Last I wrote about user interfaces I discussed the new Unity UI system and I wrote about our process of porting from Daikon Forge to it. That was a year and a half ago and a lot has changed since then. To keep things interesting we decided to move from Unity UI (yet another move?!) to Coherent UI and I’ll explain why we did it. Why Move… Again?!... (read more)

@SolitudeGame: Status update: Fuel reserves low. Asteroid mining facility detected on sensors. No response to our communications. On approach station appears to be abandoned and running on emergency power only. Away mission approved. Mission objective: Search and salvage - fuel is a priority.

23/03/2022 @ 11:00am UTC

@RogueVec: And so it begins! #RebootDevelop

19/04/2018 @ 8:05am UTC

@RogueVec: We'll be at @RebootDevelop this year. We can't wait! If you want to hang out just give us a shout! #RebootDevelop2018 #GameDev

16/04/2018 @ 12:06pm UTC

@SolitudeGame: Fullscreen terminals allow you to hook into your ship's guns for fine control! Moddable gun modules, terminals and UI! https://t.co/B5N01jrA70 #GameDev

8/12/2017 @ 4:58pm UTC

@CWolf: Woo! And, now we have a cross-compiled (nix --> win64) @SolitudeGame server in our build and deploy pipeline #RV #GameDev

28/11/2017 @ 3:39pm UTC