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Interfacing with UI #3 - uGUI - Beta First Impressions

September 3rd, 2014

This is part of a series of posts revolving around user interface design and development, the introduction and links to the other posts can be found here. With this post I want to talk about my first impressions when using Unity 4.6 Beta 18, specifically relating to uGUI. Everyone should realise that uGUI is still in beta and is improving with every beta release. I’m sure a lot of issues will be fixed but my post will be a snapshot of how things are now and my thoughts. As a side note to tie up my prev... (read more)

@RTSWalesDigital Ah great! We'll keep our eyes open for it then =). Thanks for the information.

19/09/2014 @ 11:40am UTC

@RTSWalesDigital We are interested but, due to our schedule, we may not be able to make it.

19/09/2014 @ 11:33am UTC

RT @RTSWalesDigital: @RogueVec We r holding an event on how u can get hold of funding for Digital projects, interested? Pls RT http://t.co/liH2i9ZNpE

19/09/2014 @ 11:32am UTC

RT @Jargon64: Planet gen CDLOD is almost there. Latest bug: broken geomorphing, works for the first subdivide only :S #GameDev #RV http://t.co/qd74LuC7mR

18/09/2014 @ 7:25am UTC

@Ghostblade4802 @pringle9984 It's so we can do seamless space to surface transitions for @SolitudeGame :)

13/09/2014 @ 10:11am UTC