February 5th, 2016This is part of a series of posts revolving around user interface design and development, the introduction and links to the other posts can be found here.
Last I wrote about user interfaces I discussed the new Unity UI system and I wrote about our process of porting from Daikon Forge to it. That was a year and a half ago and a lot has changed since then. To keep things interesting we decided to move from Unity UI (yet another move?!) to Coherent UI and I’ll explain why we did it.
Why Move… Again?!... (read more)